Platform: Dreamcast, PS1
ESRB Rating: Everyone Release Date: September 2000
0.5 Stars out of 4
Review by Tom Allen
½ Star out of 4
(Review of Dreamcast version)
Buzz Lightyear is an incredibly bad, formulaic game, hopefully aimed at the younger crowd.
That's the only way to explain such a snoozer of a game. Either way, though, that's no excuse.
Like some film producers, game developers sometimes make the mistake of ignoring adults
when creating children's entertainment. I would submit that the most successful children's films
and games are those enjoyed by consumers of all ages.
The structure of Buzz Lightyear is very basic. Each level has three objectives, even though each
mission doesn't feel different. All that changes from mission to mission are the items, so you
effectively play each level three times.
Actually, you don't have to do that, but it's a good idea if you want to have enough medals to
always be able to proceed to the next level without any trouble.
Every level begins with a boss mouthing off at you. Then the boss runs away, and you chase
him through the level, collecting items along the way. The levels have a strict time limit, and, of
course, you catch up with the boss at the end of the level to do battle.
Even the integration of animated scenes (presumably from a Toy Story TV show) is weak. After
you defeat a boss, the animated scene depicts the boss' post-battle whining, but the location is
completely different from where the actual battle took place.
Buzz Lightyear is a loose connection of parts that barely fit together. With awful floaty controls,
so-so graphics, and piss-poor level designs, this game is a waste of time and money.
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