Platform: N64, Game Boy
ESRB Rating: Everyone Release Date: January 1999
3 Stars out of 4
Review by Tom Allen
3 Stars out of 4
(Review of N64 version)
Capcom did a great job with Magical Tetris Challenge, featuring Mickey, Minnie, Goofy,
and Donald. This is basically Tetris with a few minor improvements and some nice G-
rated appeal. The stories are silly, but they somewhat cleverly tie into actual gameplay
as the places within your pea-sized journey become the backdrops for one- or two-
player Tetris battles.
The game does not feature analog control, but you won't care. We like the idea of
pressing Up to make the blocks drop instantaneously, compared to the also-available
technique of pressing Down to quicken their descent. Good players will use both
techniques. The latter method is best when you need to rotate a block to squeeze into
a nook or cranny at the bottom.
The best addition, however, are the shadows which show where the block will fall!
Capcom should get a nice pat on the back for that one. It's extremely helpful. It makes
the game even more fun because you can concentrate on finding the best spot for each
The Up/Down Tetris mode is unique. For every line player one clears, player two gets a
line added to the bottom of his or her screen.
Endless Tetris is also available for those not interested in the stories. In this mode you
can also decide whether or not to allow wacko blocks to appear in the game. Endless
Tetris is also fun because two players can play Tetris on the same screen at the same
time without affecting the other's game. Capcom sure looks out for gamers! Bravo!
Just to be annoying, we should point out that the instruction booklet has a silly mistake
on page 8. Where it says "Mode Select" it should say "Magical Tetris." The real
question is, Who did the proof-reading? Donald or Goofy?
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