Publisher: Electronic Arts
ESRB Rating: Everyone Release Date: June 1999
3.5 Stars out of 4
Review by Dwightfry
4 Stars out of 4
If you like college football and you like video games, this sports
simulation will rock your world. EA sports (the producer of the
Madden series) has taken last years award winning title and made it
better. Lots better. Choose from all 114 div. 1-A teams,
and they even threw in 26 1-AA teams like the Ivy league. Don`t like
any of those teams,no problem. Now you can create your own
school and place it in the conference you would like to be in. In the
dynasty mode you can coach a team for multiple years and build
the powerhouse of your dreams. End of year recruiting has been
enhanced so now you can go after specific players. You can
even redshirt now. The game engine has remained the same with alot of subtle
improvements. The computer AI has been improved so now its hard to have
a "gimme"play. Your team is ranked every week and now you can
compete for the Heisman Trophy along with others. Bottomline-If you just
want a quick exhibition game against a buddy (or seven buddies) a single
season or the very involving dynasty mode, NCAA 2000 will whet your
college football appetite for a while. I highly recommend it.
Review by Tom Allen
3 Stars out of 4
- deeper Dynasty mode puts player in charge of actual recruiting to better control type
and quality of players
- create-a-school: choose everything from enrollment to helmet color, and play in any game mode
- 220 teams, 114 div. 1-A, 26 new div. 1-AA
- team-specific playbooks
- more than 1100 plays
- one-button mode lets you focus on action; perform all moves with X button
- play 40 "great games" from last year's TV season
- 20 bowl games
- compete for the Heisman
- get coaches' tips
Only real downside is the mediocre graphics. Also, it's not easy to score, which is good
for pro players. Good game.
I have the same comment about NCAA that I and my friends have had
for years. I have been buying NCAA football for approximately 7
years now. At first for the Sega and for the last 5 years for the
playstation. Nobody that I know playes anything but 5 minute quarters,
and yet when you play seasons or dynasties, the other teams stats are
still kept based on 15 minute quarters. It is impossible to compete on
tackes when computer teams get 40 more minutes to rack up stats. I can't
believe they haven't fixed that yet. Every year I buy the newest version
thinking "surely this will be the year that they finally fix that!" Please
give me your thoughts on this and pass it on to the EA guys if you have
I have played this game many times and it is the best football game ever
but in your review it didn't sound as fun as it really is.
NCAA Football 2000 has failed to compete with its predecessor, NCAA
Football '99. While NCAA Football 2000 draws points for its
excellent attention to player detail (graphics),
it falls terribly short on its gameplay. NCAA Football '99
was far superior in its AI, allowing more
realistic stats (such as more common interceptions, sacks, and
completed passes). For example, a player could choose an NCAA powerhouse
in "2000 "(such as Florida) and select, for their computer-controlled
opponent, a Division I-AA or IVY League School (such as Harvard). The
superior team (obviously the human-controlled Florida Gators)
would unsuspectedly be beaten by the far inferior team. The
poorly-composed team, controlled by the computer, would gain more
interceptions, first downs, and forced fumbles than the NCAA
powerhouse team. This is where "2000" falls overtly short of "'99".
In terms of graphics, "2000" is a far superior product. When dealing
with gameplay, however, "'99" outshines its terrible heir in a far more
fantastic light. Now ponder this: Would you trade graphics for gameplay?
--M J Tischler
I bought the game and I found several noticable glitches:
While punting, if you squib it to the right, your own player catches it and you
are stuck with a loss
During recruting, the forty times go up to 4.30, but that freshman
gets better. Faster than a 4.30 is incredible, Ron Dayne does not
run as fast as some of the receivers.
You recruit players that are considered blue chips, but they don't even bench
their own weight
The game is missing key freshmen such as Sean Doyle for Missouri,
TJ Duckett for Michigan State, Jamar Mozee for Oklahoma, just to name
The game needs height for each player if you supposedly recruit by
height. If you get a 6'7" lineman and he's the same height
as everyone else, then it is pointless.
If you play All American seasons, your defenders play like morons and don't
contain the run, they just go to their respective zones.
There are still hella gimme plays.
The play editor, you can't pull tackles and you can't pull any linemen into
holes, instead, you pull them all the way to the outside.
Just a nit pic, I would like to see Barry Sander's Oklahoma State, Joe
Montana's Notre Dame, Jerome Bettis's Notre Dame, I can't find Derrick
Thomas in Alabama 88, and there are a couple more legendary teams that
were great. They shouldn't be based on if there was a classic game or
not, but if they had a superstar in the NFL, such as Jake Plummer,
or any team from BYU with a great QB.
To the review on sacks and interceptions. To get around 15 sacks per game
all you do is get between the center and the right guard, and a little
to the right side of your nose guard on a nickle odd package. Get your
best linebacker a blitz. To intercept get in front of the receiver and
either face the ball and jump or face the ball and run towards it making
sure it hits you, it will sort of bounce up and then you can easily intercept.
This game is much better than last years with an improved computer player
and overall control. It is very addictive, but fun to play. And if your
good enough to figure out the gimme plays, then use them, if not don't
complain. Real football also has the big play. Excellent game.
I would like to start off saying that EA Sports/ NCAA Football 2000 is the
best football game out there, too bad Madden can't even come close. The
attention to detail is superb accept for uniforms. For example this year
they corrected Ohio States pants from last year, but failed to correct
other teams flaws. It seems as if there is a problem with tri-colors
stripes on the pants. Also teams like Kentucky and Mich. St. have 3
stripes on the pants not 2. Also teams like Alabama and Oklahoma have
thinner stripes than the one's on the game, but on Alabama State, they
make the stripes thin. For as much details and graphic reality this
game has they need to tighten these liitle loose ends up. Also for next
year's edition I would like to see a fantasy mode where you can build a
program, expand stadiums, and develop and change uniforms on your own.
Does anybody know how I can get in touch with EA Sports to offer my
suggestion, e-mail me at WsKlees@aol.com.
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